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The value of Influence

Team: Robin Dhanwani, Chaitanya Alluru
Role: Rapid Prototyping, Visual Design, User Testing
Duration: 2 weeks | Client: Ykone

As a company with a pulse on internet campaigns, Ykone found an opportunity in a unique challenge faced by the growing online market of influencers. With the rise in the number of people making a living out of product and service endorsements on social media, what would a fair trade version of this exchange look like?

We ran a classic 5-day design sprint to find out.

Day 1 : Understand, Define & Sketch

I. Understand

Design sprint workshop image 5

II. Define

After voting on the Sprint Question, we looked at the user journey map and picked one workflow that we’d like to further explore and sketch out in detail.

User journey map

III. Sketch

We then moved on to sketch 8 quick ideas each in 8 minutes, where all of your sketches represent the same screen/part of journey. The idea is to generate as many ideas as possible within a short timeframe, focusing on quantity of ideas not quality, and then once you’ve got a bunch of divergent thinking on one topic, to begin converging on some winning ideas by voting on the favourites.

Sketching ideas for the app

We then reflected on our mind maps and Crazy Eights to identify our best ideas and subsequently illustrate the best of those in more detail. Everybody drew interfaces in the three or four frames of their storyboard showing a progression. It’s a way to make the user story diagram more concrete, and make something that will be shared anonymously and critiqued by the group.

Day 2 : Wireframe

On Tuesday, post breakfast and niceties, we spent time reviewing the concept solutions that we all individually created, and made a decision about which ideas was worth testing on the basis of the initial Sprint Question that was selected.

Once that decision was made, we created detailed wireframes for the prototype and finalised a flow of screens through a democratic debate, discussion and voting process.

Wireframe flow

Day 3 : Prototype

Based on several of the lightning demos shared through the 2-day client engagement part of the Sprint, we set out to create the visual specifics for our selected wireframes.

The fidelity of the prototype was decided by the amount of detail that would be needed to make the user testing more accurate and useful.

We created options for an on-boarding flow, and succeeding homepage and bookings sections, to test the core workflow with local influencers. Below are snapshots from the prototype we built on Invision (which has since been discontinued).


Prototype

Day 4 and Day 5 : User Testing

On Thursday, we tested the prototype with 6 potential users/influencers. We spoke to lifestyle bloggers, Shweta and Anupa, and food bloggers, Vinay, Somya and Noorain Every interviewee was a goldmine of feedback that we took into consideration for the iterations we made in the following weeks.

The key insights were around the following areas:

  1. There is lack of clarity in the communication about the exchange.
  2. The users need a way to check back on their appointment.
  3. The users expressed a lack of clarity around the specifics of the exchange, such as how many people can accompany them for the experience.
App prototype GIF User testing session 2

Feedback and Next Steps

The product offering broadly resonated with all participants. Our key learning was to establish more trust in the platform. To that end we needed to improve and better the communication details about the exchange and ensure regular usage of platform by adding valuable incentive and engagement.

Learnings

This project helped me think about my role in strategic business decision making. I was able to look back to my participation as an enabler — allowing sprint participants feel safe about expressing their ideas so that we’re able to pick from a richer pool of solutions.


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